Sam Robinson
Sam Robinson
3D Artist at Happy Manic , Former 3D Artist at OneyWare
Suisun, California, United States

Summary

My focus is 3D modeling for props used in levels/environments, such as furniture, weapons, health items, clutter & debris, etc. So far, I have been able to use this focus working with OneyWare Games, Renecade, ThinkingStorm Online Tutoring, Qbots LLC, Goblin Bashing Studios, volunteering for start-up indie teams when they need me, volunteering with a non-profit organization, One Community Global, as a 3D Interior Designer for Tree House Village blueprints, and volunteering for the International Game Developer's Association as a prop modeler. I have also participated in many game jams, such as quarterly IGDA Game Jams, the 2018 Unreal Engine 4 Winter Game Jam, the 2018 Global Game Jam in St. Louis, MO, and the Butterscotch "Shenanijam", through Butterscotch Shenanigans in St. Louis, MO.

Skills

Environment ModelingHard Surface ModelingProp ModelingUV MappingPBR TexturingCartoon Shading

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Sculptris
Sculptris
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Jira
Jira
Substance B2M
Substance B2M
Krita
Krita
Substance 3D Sampler
Substance 3D Sampler

Productions

    • Video Game
      The Adventures of Maximus
    • Year
      2020
    • Role
      3D Prop Modeler
    • Company
      Renecade
    • Video Game
      Crystallo
    • Year
      2019
    • Role
      3D Prop Modeler
    • Company
      Renecade
    • Video Game
      Thermometer Throwdown
    • Year
      2019
    • Role
      3D Prop Modeler
    • Company
      Global Game Jam 2019
    • Mobile Game
      Boulder Rush
    • Year
      2019
    • Role
      3D Prop Modeler
    • Company
      Renecade
    • Video Game
      Holiday Escape
    • Year
      2018
    • Role
      3D Prop Modeler
    • Company
      Renecade/IGDA Alumni Chapter
    • Video Game
      Plowsers!
    • Year
      2018
    • Role
      3D Prop Modeler
    • Company
      2018 Winter UE4 Jam
    • Video Game
      Dopavirus: Patient Zero
    • Year
      2018
    • Role
      3D Prop Modeler
    • Company
      Global Game Jam 2018

Experience

  • 3D Artist at Happy Manic
    Sanford
    September 2021 - Present

  • 3D Prop Artist at OneyWare
    United States of America
    November 2020 - April 2021

    Worked on Bowlbo: The Quest for Bing Bing by providing 3D assets.

  • Co-Founder and 3D Prop Designer at Renecade
    United States of America
    March 2019 - Present

  • Software and Design Tutor at ThinkingStorm Online Tutoring
    United States of America
    November 2018 - Present

    I help struggling students with 3ds Max, Maya, and Substance Painter in their assignments.

  • 3D Prop Designer at Qbots LLC
    United States of America
    May 2018 - May 2019

    I work on a different props, such as keys items, energy objects, windows, ladders, etc for the upcoming game, Qbots.

  • 3D Prop Designer at Goblin Bashing Studios
    United States of America
    March 2018 - May 2018

    I worked on different props for levels, such as trap objects, arrows, sarcophagus props, etc.

  • 3D Prop Designer at International Game Developers Association
    United States of America
    July 2017 - October 2020

    I work on different levels props big and small, key objects, health objects, etc. for a long-term project, Byte, along with small side projects within this AIOP student and alumni chapter of IGDA.

  • 3D Interior Designer at One Community Global
    United States of America
    August 2017 - November 2017

    I designed objects such as beds, shelves, lamps, and other furniture for the interior of Tree House Village blueprints for this non-profit organization.